Posts Tagged ‘Langham Research Centre’

MC/free iOS app Langham Research Centre LRC001

7th December 2020

Christopher Nosnibor

My last encounter with Langham Research Centre was 2017’s Tape Works Vol 1, an experimental set that evoked the spirit of William Burroughs while also being littered with references to JG Ballard which inevitably piqued my interest. However, on the arrival of Quanta / Signal / Noise, I discover that both a remix of Tape Works Vol 1 as well as Tics and Ampersands and the spectacularly mundane yet dauntingly postmodern-sounding Gateshead Multi-storey Car Park, both released in 2018 had bypassed me.

Quanta / Signal / Noise, a work in four parts seems to offer a fair – and welcome – point at which to reconvene with Langham Research Centre. the press release forewarns of ‘a shift away from the conventional building blocks of music: notes and harmony and rhythms that are mapped onto a grid of steady pulse. Instead, the focus is on a fascination with sound itself; with its unfolding textures, shapes, energies and dynamics’. So far, so much standard avant-garde / experimental fare.

The release contains four tracks, in the form of versions 1 to 4 of ‘Quanta / Signal / Noise’, each of which has a duration of four minutes and thirty-four seconds, two of which were composed by Iain Chambers, and two of which were composed by Robert Worby. ‘Version’ is a misnomer: none of the pieces bear any real resemblance to one another, ranging from heavy discordant clunks and thunks to fizzing circuitry and erratic bleepery, with woozy atmospherics, warped chatter of multiple simultaneous conversations and deep, dark, ominous undercurrents. Explosions shattering plate glass windows behind real-time running documentaries collide simultaneously with birdsong and erratic levels of volume. It’s an interesting sonic collage, but, one might say, largely of its type.

But there’s more to this than immediately meets the ear, as in addition to the standard audio release, there’s an iOS app, ‘Langham Research Centre variPlay: Quanta / Signal / Noise’, produced and developed in collaboration with London College of Music at the University of West London, which presents an interactive version of the release. The pitch is that it may be thought of as ‘experimental cinema for the ear or maybe a tool for dynamic sound painting [which] follows in the musical tradition established by composers, specifically in the middle of the 20th century, when sound recording became widely available… In the app version, by playing with these sonic materials, imaginary auditory landscapes may be created. Sonic narratives, with expressive moods, unfold before the ears and mobile, fluid sound canvases can be brushed and sketched and collaged.’

Such interactivity may not be wholly new, but still, to break the third wall in such a way becomes rare, and inviting the audience to become the artist radically alters the dynamic of the relationship not only between the artist and audience, but also audience and material. The material ceases to be something the audience ‘receives’, but instead repositions the audience as part of the art ad its creation. That breaking down of boundaries utterly transforms the experience of reception. It is quite possible that the concept is more exciting than the reality, but then, playing about with sound can be great fun. Unfortunately, the app only appears to be available for Apple / iPhone users, so I’m unable to confirm or comment either way.

The app version stands in extreme contrast to the physical release, on cassette, a format that was on the brink of obsolescence over twenty years ago, and yet is still going, albeit with a microniche market. The chances are half the interaction with the format involves a hexagonal pencil or a Bic biro.

Nevertheless, it’s an intriguing exercise to witness the evolution of interactive art that strives to question and to redefine the role or artist and audience, as well as the notion of the ‘finished’ or definitive artefact, making this more than just something to listen to, even if only conceptually and for a certain portion of the audience.

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LRC001_front

Nonclassical – cnclss024

Christopher Nosnibor

Langham Research Centre originated through late-night experimental gatherings at the BBC studios, and have evolved to produce long-form radiophonic works, of which 2014’s Muffled Ciphers was inspiredby JG Ballard’s seminal novel -which challenged the very notion of the form – The Atrocity Exhibition. Created with an accumulation of rare and obsolete instruments and devices, and inspired by early electronic composers spanning John Cage, Alvin Lucier, and Delia Derbyshire, Tape Works Vol. 1 is pitched as ‘a collection of modern musique concrète.’

The first thing I noticed was that my copy is number 11 of an edition of 30 promos. This knowledge spurs me to get my finger out and provide some coverage. The second thing I notice, on scanning the track listing, before reading the biography containing the above, is that it features tracks with the titles ‘The Voices of Time’ and ‘The Terminal Beach’ – the former of which is a collection of short stories by Ballard, and the latter of which is the title of one of the stories in that collection, which first appeared in 1963 under the title The Four-Dimensional Nightmare.

On Tape Works Vol. 1, the Langham Research Centre (and doesn’t that sound so Ballardian in itself… I’ve spent hours scanning my collection to see if there’s a character named Langham in Ballard’s oeuvre and have drawn blanks before ultimately deciding it’s better to actually get the work done than disappear down another rabbit-hole of research) explore all the dimensions. And while at times it confirms to the template of so much experimental analogue work, at times it ventures in the truly weird.

‘LOL, Pt 1’ mixes monkey chatters and R2D2 bleeps with eerie abstractions, bibbling bloops, fractured vocal snippets and small samples of laughter enter the mix alongside the kitchen sink to from an uncomfortable, disorientating sound collage.

There’s a lot of stopping and starting, whistling and droning, woe and flutter and infinite disruption. This is the sound of dislocation, a soundtrack designed to induce maximum disorientation.

Bleeps and squiggles, trilling squeals rising to a high-pitched hum collide with woozy, groaning bass frequencies. Notes bend as if on a stretched tape, and tape whips back and forth through heads. There are moments which recall the head-spinning cut-up and drop-in tape experiments conducted by William Burroughs, Brion Gysin, and Iain Sommerville in the late 50s and early 60s.

Birdsong. New snippets. A plane roars overhead. A conglomeration of voices. Static. Interference. A howling wind. Sparse, arrhythmic beats clatter and clang. Yes, this is life: fractured discordant, difficult. Simultaneous. Overwhelming. This is essentially how I feel about it. I cannot compute. I feel dislocated, alienated. I feel tense. Nothing new there. But Just as reading Ballard makes me feel uncomfortable in my own skin, so Langham Research Centre’s fucked-up sampling of old adverts and blending them with minimalist dark ambient twists me into a state of discomfort.

At time gentle, at others abrasive and bordering on the attacking treble whistles and white/pink noise crackle of early Whitehouse and Merzbow, Tape Works Vol. 1 is at no point accessible, easy, cuddly. But it does push the senses and question linearity and accessibility and even the boundaries of musicality. And as such, it fulfils its objective.

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Langham