Cruel Nature Records – 25th October 2024
Christopher Nosnibor
Mike Vest’s output continues to be nothing short of staggering. He’s played with a host of bands – great bands at that – Bong, 11Paranoias, Drunk In Hell, Blown Out – to name but four, and Discogs records a total of one hundred and sixty credits, with a hundred and nineteen of them being for instruments and performance.
Sear is the latest album from Vest’s ongoing solo project, Lush Worker. The accompanying notes promise a work ‘Blending smouldering guitar explorations with old-school noise psychedelia,’, and an album which ‘showcases Vest’s signature maximalist guitar sound mixed with heavy riffs and drone-rock atmospherics. A blissful yet intense listening experience.’
With stoner doom merchants Bong, Vest explored, in detail, droning riffs over longform formats: 2018’s Thought And Existence contained just two tracks, each just shy of twenty minutes in duration. Around the same time, Vest released Cruise as Lush Worker, a half-hour long behemoth, and he’s continued to pursue epic soundscapes.
Sear is perhaps the most epic yet.
Momentarily, on noting the title, I thought of the Swans album, which spans a full two hours, and its monumental title track. But a single letter makes all the difference. While a ‘seer’ is one who sees, a visionary, with all of the connotations of spirituality and mysticism, ‘sear’ is to scorch, burn, or to fry meat at a high heat. And over the course of thirty-eight monumental minutes, Vest spins forth guitar work which blisters and peels, the sonic equivalent of white-hot sheet metal. At first, drums thump away, almost submerged as if engulfed by a flow of molten lava. The squalling wall of noise heaves and howls, while sibilant sounds like whispering voices of the dead burst like pockets of has rupturing from the seething sonic miasma.
Long, meandering lead work emerges over time, the most spaced-out trippy solo seeping out over a thick, grainy backdrop of droning overdrive, from which strains of feedback break through, before everything gradually sinks into a swirling soup of feedback and distortion, the rhythm having collapsed.
The experience is somewhat akin to listening to Metal Machine Music and Earth 2 simultaneously, but that’s only an approximation of everything that’s going on here. While there’s no overt structure to Sear, there is a strong sense of ebb and flow, and each time the immense sound tapers off for a time, it gradually rebuilds to a point that seems even denser and more intense than before. Around the twenty minute mark, the percussion is back, and there is later upon layer of yawning drone which swirls into an eternal vortex. And the fact that it does go on for what feels like forever is essential to the fullness of the experience. A burst of this may give a flavour, but ultimately, Sear is designed as a fully immersive work, and indeed, it is.
For all the detail here – there are so, so many layers and textures to this – it’s the immense drone that sucks you in and leaves you staring into space. It’s like the cyclical growing hum of ten thousand didgeridoos, amplified and reverbed, and over time, the sounds seems to bend and twist, and it feels as if your very perception is warping as it slowly melts out of shape.
After half an hour, the drums once again stop, and an eight-minute wind-down begins. It’s another lifetime of slow-shifting blurring shades as darkness gradually descends and silence finally follows.
AA